Lauren Hetherington

A photo of me, posing with a rainbow painted fish sculpture.

Hi, I'm Lauren!

I'm a junior developer with an interest in game and web development. I'm a former researcher with a love of Astrophysics, but my true passion is coding solutions to new problems, and creating interesting or fun experiences.

Projects

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  • C#
  • Unity3D
  • Games
  • HTML5
  • CSS3
  • jQuery
  • ReactJS
  • Javascript
  • Game Jam Submission
  • Work in progress

Pocket Dimensions RL

  • HTML5
  • CSS3
  • Javascript
  • Games
  • Game Jam Submission

Made in seven days for the 7DRL Challenge 2019. Pocket Dimensions is a roguelike set in a world which has been shattered into disjointed pockets of space. These pocket realities are connected by portals, which you have the ability to travel through and manipulate. Each pocket has a distinct biome, with differing denizens and climate. Every level is procedurally generated, presenting a different challenge on every playthrough, with the ultimate goal of finding the Wand of Nerual, held by the nefarious wizards who shattered the universe. Written in Javascript using the rot.js library.

Screenshot from Pocket Dimensions RL.

Trains Girl Locomotion

  • C#
  • Unity3D
  • Games
  • Game Jam Submission
Trans Girl Locomotion Screenshot. A train is stopped at a town. Trans Girl Locomotion Screenshot. A busy train depot is depicted. Trans Girl Locomotion Screenshot. A train has just left a station.

Made in two weeks for Trans Gal Jam 3. Trains Girl Locomotion is a train building game about constructing a rail network to connect the many towns of Trains Girl Island. The citizens of those towns like to visit one another, and frequently organize parties, and the trains in your network automatically pick travellers up and drop them off at their destination. C#, Unity3D.

Snek, a Snake Game

  • HTML5
  • CSS3
  • ReactJS
  • Javascript

This is Snek, a game inspired by Nibbles, Snake, and similar. The player controls their snake, guiding it towards pellets of food. When food is eaten, the snake becomes longer. The player must avoid colliding with their own tail, or the walls of the play area. Before play begins, an AI snake plays the game as a demonstration. Written in Javascript using ReactJS.

Screenshot of Snek.

Goblin Friends 3D

  • C#
  • Unity3D
  • Games
  • Work in progress

A game about 3D rendered ASCII goblins in a deep and dark procedurally generated dungeon discovering the meaning of friendship, and sometimes getting eaten by giant spiders. Written in C#, using Unity3D.

Screenshot of Goblin Friends 3D. A spider has just been very unfriendly to some goblins.

Zoe Kabloe and the Quest for Brunch

  • C#
  • Unity3D
  • Games
  • Game Jam Submission
Zoe Kabloe screenshot. Battling some slimes. Zoe Kabloe screenshot. Solving a puzzle. Zoe Kabloe screenshot. Standing on a crate.

Made in two weeks for the Queerly Representing the Underrepresented game jam. It is a 3D puzzle platformer about saving your friends, combatting gentrification, and having a nice brunch. C#, Unity3D.

Monster Generator

  • HTML5
  • CSS3
  • Javascript

A page to generate a randomized, system agnostic monster for a tabletop roleplaying game. Given a level and a type, it procedurally generates a description as well as statistics for the monster.

Monster Generator Screenshot. An Amalgamated Lich has been generated.

Portfolio

  • HTML5
  • CSS3
  • jQuery
  • Javascript

This portfolio website. I wanted somewhere where I could show off what I can do and the things that I have created, so I decided to make this website! It also served as a practice ground for learning jQuery.

Screenshot of this portfolio!

Contact Me